Some abilities can hit multiple models all at the same time.
These are called, Area
effects have a special set of
rules to govern how they function:
* First determine which models are in the squares that will be
affected by the Area
effect. This will vary depending on the
type of Area
effect being used.
X requires that you select a single model, in Line
to the model using the effect, as the action’s target. The Area
effect is centered on that target.
X, and Aura
X are centered on the user. In this
case the user is considered the target but it is not affected by
its own Area
effect unless the effect states otherwise (such as
in the case of Augment
•Lance X, Spray
X, and Sweep
X require that you choose one
square that is adjacent (but not diagonal) to the model using
the effect. Then determine the remaining squares affected
from the initial square chosen, using the Area
and diagrams as a guide. Unlike other effects the initial square
chosen may be empty.
• If the Area
effect is part of an attack, make a single attack roll
and apply it to every model affected. Each model affected
makes their own defense roll, comparing their result to the
attack roll separately.
• All models affects by an Area
effect are considered to be hit
• Friendly models, including the user, are not affected by Area
effects unless the Area
effect specifies otherwise (such as in
the case of Augment
effects do not affect squares that the user cannot draw
line of sight to unless the Area
effect specifies otherwise.
• Some Area
effects cover a different Area
if the model using
them is on a large base. When this is the case, use the example
diagram as a guide.
• If a model is affected by two Area
effects simultaneously the
effects are cumaltive as long as the abilities are different --
even if their effects are the same.
• Some Area
effects replace the distance portion of a model’s
special ability ie Magic
X, or Range
X. In this case
ignore the ‘X’ portion of the ability that allows them to target
distant models and replace it with the Area
effect. The model
may still use the attribute specified by that ability when
making an attack roll.